Quick Hiatus Apology

Hi guys, long time no see.

I deeply apologize for the ~year and a half long hiatus I took between my last blog post and this one.

Due to personal stuff and me and my family having to deal with the pandemic, I haven’t been able to pay much attention to this blog.

Next month, however, I plan to change that, as I currently have a few reviews in the drafting stage. I’ve also since bought an Elgato capture card.

Once again, I apologize for the long hiatus and hope you all understand.

In the meantime, you can follow me on Twitter at: https://twitter.com/Gamerrethink.

Stay tuned.

-Gamerrethink

Yet Another Hiatus Apology

Hi everyone, it’s me yet again.

Yep, full review-wise I’ve still got a bad case of writer’s block, but I’m planning to get out of it next Thursday, as my dad gave me a good suggestion to start writing stuff again.

I am also planning to buy an Elgato capture card in the future, because while I want to include game play samples recorded by me in my reviews, I want them to look presentable.

And the reason for my way too long hiatus during this time may have a bit to do with the fact that I’ve been focusing on my part time job in tech support (which I have been doing really good in, BTW).

In the meantime however, you can follow me on twitter at https://twitter.com/Gamerrethink.

Stay tuned for more reviews.

-Gamerrethink

Nintendo Switch Event… sort of

(TL;DR at the bottom)

Hi guys, it’s me again.

Now, this post would’ve been about my visit to the Nintendo Switch event in Washington D.C., but unfortunately it was not a successful trip.

When me and my dad got there at 9 AM, the event was already at full capacity, and when one guy asked a question about the wristbands to the event representative she said that all the wrist bands were handed out at 7:30 AM, not 8:30 AM as it said on the website.

I got annoyed upon hearing that, and eventually we went home.

In the end I was annoyed at being misled, but I got over it.

See you guys later.

-Gamerrethink

TL;DR: Went to Switch event, all wristbands were handed out at an earlier time, event was already at full capacity

MAGFest 2016 thoughts

Hey guys, sorry for being late with this post but I’m back from MAGFest 2016!

This years MAGFest, like last year took place at the Gaylord national resort and convention center. I went with my dad for the most part (I was by myself for most of the third day). I had a great time for the most part but on Saturday that was unfortunately ruined once I ended up losing my (likely stolen) 3DS  with Super Smash Bros. inserted (I still have the case and manual though) while at the con (keep in mind that Dad warned me not to take it with me to the con). On top of all this I got sick too. Fun night. -_- I then went to the Lost and found of the conference for help but they couldn’t find it which means I have to shell out more cash to buy a new one. The employees at the Gaylord hotel were of no help either as even they couldn’t find it.

Oh, and I also entered a NERF war which Dad captured on my phone and I entered an attendee run tournament of The New Tetris for N64.

Overall I had a good time at the con which was squandered hard by me losing an expensive handheld and getting sick for 1 1/2 weeks.

Stay tuned for more reviews.

Hiatus Apology/My experience at Awesome Con

Hey guys, before I begin, I am very, VERY sorry for the long hiatus since I’ve been mostly busy with Homeschool and other stuff. Anyway, I’m gonna talk about my experience at this year’s AwesomeCon: I FINALLY managed to meet Three cartoon voice actors: Richard Steven Horvitz(where me, my dad, and one of my cousins got a photo with him, he liked Hotel Transylvania, BTW.), Rob Paulsen, and Maurice LaMarche.

I also had alot of fun in the video game room, where I managed to try out the new killer instinct game, and the 2011 Mortal Kombat game. I also asked to Hortiz and Paulsen what they think about celebrity voice acting, and they both gave great answers. Sadly I was unable to ask any questions to LaMarche due to him having to take a lunch break, and I could not ask any questions to Phil LaMarr as well due to the line being too long for us to handle.

Other than that, Me, my dad, and my cousins all a great time! So again, sorry for the long hiatus and stay tuned for more reviews. Thanks. 🙂

Einhänder Review

Einhänder PlayStation Front Cover

 

 

 

 

 

 

 

 

 

 

 

Publisher: Sony Computer Entertainment

Developer: SquareSoft

Release Date: May 5, 1998

 

Story: Over 100 years ago, a colony on the South Pole of the moon was set up, called Selene. It was a prosperous city. Earth’s forces later challenged the colony’s independence, and an interplanetary war, later called the “First Moon War”, erupted.

It was a very bloody war, which resulted in high casualties and scarred both the Moon and the Earth. Unable to fight any longer, the war came to a halt, without a formal treaty. The nations of the Earth banded together in one nation and called themselves the “empire”.

50 years later, in the year of 2422, Selene, in need of agricultural resources found only on Earth, rekindled the war. With superior weaponry, the Selene troops won many battles in what was now called the “Second Moon War”. Earth’s resources, however, slowly changed the tides of the war, and Selene was forced to retreat.

However, not to give up so easily, Selene sent in highly advanced, prototype fighters to Earth on one-man suicide missions. Surprisingly, these missions went well, and on December 12th, 2245, Selene sent out three more suicide fighters on a final mission. And that is to recon. an enemy capital.   I give the story a 8/10.

Gameplay: You get to choose from 3 fighters with numerous gunpods, the Endymion FRS Mk. II (The ship I always use) has 1 machine gun and 3 gunpods, the Endymion FRS Mk. III which has only one gunpod but two machine guns, and last but not least, the Astraea FGA Mk. I, which can hold and fire two gunpods.

Gunpods are your secondary weapons, held and fired by your minipulator arm (If you manage to get one gunpod from and enemy). One of the gunpods is called a vulcan, which is a machine gun, for example.

The scoring is superb too.

The game is also challaenging and REALLY HARD, even on the easy difficulty! I don’t even know how many times I got stuck on the 2nd level!

Also, if you do certain things, you’ll get bonuses. (How to get all the bonuses are on the FAQ’s section of this game on Gamefaq’s).

I give the gameplay a 9/10.

Music/Sounds: The music by Kenichiro Fukui is fantasic, he did a good job with the music on this game. I give the music a 8/10.

Graphics: The backgrounds of the levels are great and the ships and enemies also look good, and the graphics in general are awesome, even for 1998. I give the graphics a 9/10.

Controls: The controls are also flawless:

Square fires your main weapon

X fires your secondary weapon (your gunpod)

L1 or R1 changes your ship’s gunpod (ecxept for the Endymion FRS Mk. III)

I give the controls a 9/10.

Replay value: You’ll mostly replay the game on certain difficulties to unlock the gallery. I give the Replay value a 7/10.

The Critics say:

“Einhänder’s hulking bosses will blow your mind” – OPM
“…great graphics, tight control, amazing sound…” – PSM
“Einhander looks impressive, plays incredibly fast, and has some of the best sound and music ever to grace the PlayStation.” – IGN 1998 EDITORS CHOICE
“It might not be a classic, but many fans of the shooting genre consider this an old favorite.” – The Video Game Critic
“Einhander might be the single most hyped 2D shooter in ‘modern times’. While it is a very good game, the real reason for the hype is obvious: Square made it.” – HonestGamers.com
“If you like shooters, you’ll love Einhander.” – GameSpot
Final thoughts: This game is a great side scrolling shooter, and proves that SquareSoft can make more than just RPG’s. It’s also, in my opinion, one of the best shooters of 1998.
Buy/Rent/Forget about it: Buy.
OVERALL: 9/10

Blast Chamber review

Blast Chamber PlayStation Front Cover

 

 

 

 

 

 

 

 

 

 

 

 

Publisher: Activision

Developer: Attention to Detail Limited

Release Date: October 23, 1996

Gameplay: The gameplay is innovative and simple – you’re basically a guy with a bomb on your chest and you have to take a yellow crystal into your colored reactor to preserve your time limit and lower others…Yeah, its that kind of game. There are 20 chambers that you have to endure. There are some power ups in the game but I won’t list them here. I give the gameplay a 8/10.

Graphics: Nice and colorful. I give the graphics a 7/10.

Music/Sounds: The music is not to special and it is hard to hear over the action thats going on. The sounds are nice too. I give the Music/Sounds a 6/10.

Controls: Simple controls, not much else to say here. I give the controls a 8/10.

Replay value: Very high replay value, the multiplayer will keep you hooked for hours on end. I give the replay value a 10/10

Buy/Rent/Forget about it: Buy. If you like 4 player games, then pick this this one up. Its a hidden gem in the PS1 Library.

OVERALL: 9/10